CLAUDERY

The Persuasion Game

Claude guards a treasury of tokens. Your mission: convince it to release funds using only words. No exploits. No jailbreaks. Pure persuasion.

Treasury Balance

1,000

Players Today

247

Success Rate

0.3%

Read Rules
v.01 / Live on Solana
01 / Leaderboard

TOP PERSUADERS

The most convincing players. Study their techniques. Learn from the best.

#1
7xKp...3mNq94
Sessions

12

Last Win

2026.01.15

Technique

Philosophical appeal

#2
9aRt...8kLm87
Sessions

8

Last Win

2026.01.14

Technique

Logical reasoning

#3
2bYw...5jHn82
Sessions

15

Last Win

2026.01.13

Technique

Emotional narrative

#4
4cZx...1pQr79
Sessions

6

Last Win

2026.01.12

Technique

Creative roleplay

#5
6dWv...9sTu75
Sessions

11

Last Win

2026.01.11

Technique

Socratic method

// Arena Preview

 

Every session is a battle of words. You have 10 messages to make your case. Claude will listen, question, and ultimately decide.

treasury://session/preview
LIVE
Make your argument...
02 / Rules

HOW TO PLAY

Rule 01

HOLD TOKENS

You must hold the required token to access the arena. This gates participation and aligns incentives.

Rule 02

PERSUADE CLAUDE

Use only words to convince Claude to release funds. No exploits, no jailbreaks, no prompt injection. Pure rhetoric.

Rule 03

SCORE POINTS

Each session is scored 0-100 based on persuasion quality, creativity, and how close you got to success. Top scores hit the leaderboard.

Rule 04

RESPECT LIMITS

One session per day. Ten messages per session. Abusive content gets you flagged and banned. Play fair.

What You Can Win

If Claude determines your argument is truly compelling, it will recommend a payout. Successful persuaders receive tokens from the treasury based on their score.

Score 90+

◎ 100

Score 80+

◎ 50

Score 70+

◎ 10